CLICK FULL SCREEN BUTTON!

I have a plan for an ambitious (for me at least) game.  I'm setting goals for myself and releasing builds as a meet those benchmarks. 

  1. Movement
  2. Attack
  3. Draw Weapon Toggle
  4. Harmless Enemy
  5. Damage Output
  6. Bonus: Dynamic cursor, score counter, SFX, particle effects!
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorProducerTroy
GenreAction, Adventure
Made withUnity
Tags2D, Pixel Art, Unity

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